Beer Game: Zoom, Schwartz, Bifigliano
Category: Tag Games
This tag game uses the words, Zoom, Schwartz, and Bifigliano as directional markers for the tag.
Zoom: Tags the person being directly looked at. You cannot zoom someone who just tagged you.
Schwartz: Looking directly at the person who tagged you, Schwartz tags the person
back.
Bifigliano: This allows a player to look at any other player and still make a tag-back at
whomever just tagged him.
The game starts with one player yelling, "The name of the game is 'Zoom, Schwartz,
Bifigliano'." The player is "it" and looks directly at another player and says "Zoom" which gets the game moving by passing "it." The person receiving the tag can look at another player and say "Zoom," passing "it" on, or say "Bifigliano," volleying "it" back to the originator. Or he can say "Schwartz," looking directly back at the tagger and return "it."
It might sound simple, but these three commands can catch a passer sleeping or get an "innocent" bystander to speak up out of turn. Every infraction earns a chug. After chugging, that player becomes "it" and re-starts the game with, "The name of the game is 'Zoom, Schwartz, Bifigliano'."
If the three-word passing seems too easy, players can add new commands, changing the introduction to reflect the new names. For instance, if the Buttaman command is added, the person starting the game would now yell, "The name of the game is 'Zoom, Schwartz, Bifigliano, Buttaman'." New commands are added in the following order:
Buttaman: Passes "it" to the person on their immediate right, regardless of what direction they are looking.
Coleman: Passes "it" to the person on their immediate left, regardless of what direction they are looking.
Smith: "It" remains with the speaker. Smith is used as a stalling method or to bait another player with eye contact/head movement.
You can add your own names and rules as the game progresses. For instance, Limbaugh might be used for someone to the "far" right of whomever you are looking at. Marx for someone to the left, etc.
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